GodotCraft
A downloadable game for Windows, macOS, and Linux
While in college, I was challenged by one of the teaching assistants to recreate Minecraft in the engine / framework of my choice. I tried Lua and Python but they yielded little to no luck so, in a last ditch effort, I moved to the trusty Godot Engine. The original time limit I had was 1hr 30m, but I ended up needing to take a lot longer to make the first prototype version [0.1] and well here we are.
As of 15/8/24, I decided to move all work over to the Unity 6 game engine, I explain that here!
You can find me on Instagram, X and YouTube!
The best way to support me is my Bandcamp page, I have the album below on for £1 (or equivalent in other currencies, but I am Bri'ish so, it's £ for me)
This isn't me saying you have to support me financially, it's just due to the fact that I am trying to avoid paying Unity but still use Unity 6 so, if you'd like to support me in this way, there you go!
I also have a merch store, but I don't update that often enough to mention it!
W, A S, D | Movement |
Space | Jump |
Left Click | Place Block |
Right Click | Destroy Block |
Esc | Pause/Unpause |
1-9 | Select Block |
Status | In development |
Platforms | Windows, macOS, Linux |
Publisher | |
Author | bl0om |
Genre | Adventure |
Made with | Unity, Godot |
Tags | 3D, Action-Adventure, First-Person, Godot, Minecraft |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Download
Development log
- What's Next for GodotCraft?85 days ago
- VERSION 0.2: QOL and New Features85 days ago
- VERSION 0.1: The First Chapter87 days ago
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